AI Insights · Timothy · June 2024
Top 5 Co-op Games on iOS in New Zealand Q2 2024
In Q2 2024, the top 5 co-op games on iOS in New Zealand showed varied trends in weekly downloads, revenue, and active users, with some apps experiencing significant growth.
In Q2 2024, the top 5 co-op games on iOS in New Zealand exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Below, we delve into the specifics of each app's performance, based on data from Sensor Tower.
Roblox experienced a stable weekly revenue trend, peaking at approximately $59K in the week of May 13. Weekly downloads saw fluctuations, with a high of around 4.3K in mid-April and a gradual increase towards the end of the quarter, reaching 3.9K in the last week of June. Active users also showed a positive trend, starting at 132.8K and increasing to 144.5K by the end of the quarter.
Squad Busters showed a notable launch performance with a peak of 32.4K downloads in its debut week. However, downloads declined to approximately 1.8K by the end of June. The weekly revenue peaked at around $11.9K in the first week of June but saw a decrease to $6.2K by the last week. Active users also dropped significantly from 31.5K to 3.2K over the quarter.
Whiteout Survival demonstrated consistent growth in weekly revenue, peaking at around $26.3K in mid-June. Weekly downloads increased towards the end of the quarter, reaching 3.3K in the last week of June. Active users saw a significant rise from 5.7K at the beginning of April to 8.3K by the end of June.
Township maintained steady revenue, with a peak of approximately $17.8K in mid-May. Weekly downloads showed a downward trend, starting at 2.3K in early April and declining to 1.3K by the end of June. Active users remained relatively stable, averaging around 10.9K throughout the quarter.
Among Us! had a consistent performance in weekly downloads, with a peak of 2.2K in mid-April and maintaining around 1.6K towards the end of June. Revenue saw a slight increase, peaking at $347 in mid-June. Active users remained robust, fluctuating between 12.2K and 14.3K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.